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Halo ODST 2 UI Concept (Fan Made)

I tasked myself with the hypothetical UI design for ODST 2, a sequel I and many others would love to see one day. I tried to keep the theme simple and sombre just like the original game made me feel back in 2009.

I pretty much made all of this using existing Halo assets but the skulls were based off the icons from Halo 5. Animated a full idle loop animation for Souta (Yes he has a name!) and even a rough outline for a story so I can justify cool names for the missions. I may have gone a bit overboard in that area.

ODST model was made using assets from Halo 5.
The mission preview images & backgrounds were from various halo titles.
Music used was Halo 3: ODST Overture by Martin O'donnel, and the UI sound effects from Halo 3.

Complete animation

Main menu

Main menu

Initial campaign lobby

Initial campaign lobby

Mission select screen

Mission select screen

Mission select screen ext

Mission select screen ext

Updated campaign lobby

Updated campaign lobby

Skull selection screen

Skull selection screen

Difficulty selection screen

Difficulty selection screen

Populated lobby & countdown

Populated lobby & countdown

Loading screen helmet forming

Loading screen helmet forming

Loading screen helmet formed

Loading screen helmet formed

Souta render clear

Souta render clear